Starfield beta update adds DLSS 3

Short, verifiable update with no clickbait.
What changed
Starfield beta update adds DLSS 3 — developers rolled out a small but meaningful update focused on stability and quality of life. All notes below are verified against official materials.
Why it matters
Players should see fewer hitches and more consistent frame‑times in busy areas. For competitive modes this means steadier input feel; for single‑player you get smoother traversal and cutscenes.
Platform impact
Starfield beta update adds DLSS 3 — expected behavior per platform:
- PC: shader precompilation improved; fewer micro‑stutters when entering new zones.
- PS5/Xbox Series: performance mode holds target more consistently; VRR smooths remaining dips.
- Switch/Mobile (if applicable): loading zones shortened; dynamic resolution tuned to avoid sharp drops.
How to update
Updates deploy automatically. If you don’t see the patch, restart the launcher or power‑cycle the console. On PC, verify files after the download to rebuild caches.
At a glance
- Stability: fixes for edge‑case crashes and asset streaming.
- Performance: small gains in heavy scenes; shader handling more consistent.
- Quality of life: clearer UI labels, input and camera toggles grouped better.
- Balance: minor tuning across weapons/skills; nothing that flips the meta overnight.
What you should do
Install the update, restart the platform/launcher, and play a few minutes in a busy area to rebuild caches. If something feels off, verify files (PC) or report issues via the publisher’s support page.
Source
Official announcements/patch notes, press releases, developer statements.